Telegram is one of the popular social media messaging platforms which has completed 11 years of service. Recently, in an interview that took place on 22nd July 2024 with the founder of Telegram Pavel Durov. He expressed his opinions and information regarding the number of Telegram users and downloads which has reached around 950 Million after 11 years of service. It is also estimated that Telegram could achieve a target of 1 Billion users by the year end.
Hamster Kombat was launched 3 months ago and with its cute and clever gaming techniques, it simply captures the attention of the whole market. Now, the current Users of Hamster Kombat are around 250 Million as per the market reports and analysis.
Hamster Kombat is now on a mission of 1 Billion users which is a bit uneasy as per numerical and logical analysis. The ambitious goal of Hamster Kombat's 1 Billion mark is not just about increasing Telegram's users but also about boosting the adoption of TonCoin, the platform's native cryptocurrency.
According to the On-chain data, accounts on TON increased by 761% over the last 6 months showing tremendous growth. Currently, the accounts on TON are around 42 Million. This utmost reach is due to many tap-to-earn games on TON such as PixelTap, Notcoin, etc.
As per the above user's data, analysis can be made from the number of Telegram users, Hamster Kombat users, and Toncoin adopters. Every platform and game is independently dependent on each other and impacts each other's user base, simultaneously.
Do you know how this happens? As we are already aware Hamster Kombat is a gaming app available on Telegram and a part of the TON ecosystem. The effect on the Hamster Kombat user base will eventually affect the user base of Telegram.
The introduction of Hamster Kombat shot up Telegram users widely. Similarly, the Toncoin adopters escalated by PixelTap, Notcoin, and many other tapping games available on the TON ecosystem.
Key Drivers Behind the Push
Several factors are poised to support this growth:
Mutual Support: Both TonCoin and Telegram are working together to attract new users. As Telegram's user base grows, so does the potential for TonCoin adoption.
Rising Demand for Gaming: Gaming platforms are increasingly popular, offering easy interfaces and engaging gameplay. This trend is expected to draw more users to Telegram's gaming ecosystem.
Accessibility: Telegram is available on all Android phones and doesn't require much data or technical know-how, making it easy for anyone to play games on the platform.
Play-to-earn Model: The play-to-earn feature is highly appealing. Players are motivated to climb leaderboards for a chance at big airdrops, similar to the success seen with Notcoin.
Token Price Potential: The token launch price for the new game is expected to be $1. With a supply of 10 billion tokens and a growing user base, there's significant potential for the token's value to increase, similar to Bitcoin's rise.
Challenges Ahead
Despite the positive outlook, there are several challenges to consider:
User Base Limitation: Currently, Telegram itself doesn't have 1 billion users, which is a significant target to reach.
Account Suspensions: Telegram's policy of permanently suspending accounts for various reasons could reduce the number of active users.
Airdrop Dependency: Many users might be playing primarily for airdrop benefits. If the rewards are limited, interest in the game could wane.
Intense Competition: There is stiff competition in the gaming space, with numerous new games being released daily. Users might switch to other options if they find them more appealing.
Feature Limitations: Without continuous innovation and new features, the game could lose its appeal, leading to a decline in active users.
Telegram's journey to 1 billion users, driven by its integration with TonCoin and a strong focus on Hamster Kombat and similar gaming, is ambitious. While there are several factors in its favor, the platform will need to navigate these challenges to achieve its goal.
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